


Tossing projectiles at foes in the name of zoning is prevalent as ever. The moment-to-moment combat is hard-hitting but methodical – meaning that fighting feels considered and landing a blow feels sweet. It’s pleasing to say, then, that Mortal Kombat 11 smashes those expectations harder than Scorpion piledriving Sub-Zero with one of the countless MK11 fatalities. NetherRealm sets itself a high standard for gore and crunchy combat in its long-standing Mortal Kombat series.

We even managed to maintain a stable connection while battling players on the west coast of America from the UK. Confusing and convoluted lobbies aside, it’s one of the most stable fighting games to play online today thanks to its bespoke rollback netcode, helping online tournaments thrive throughout the pandemic and into the foreseeable future. In addition, new characters are now appearing in the game, giving players even more fighting styles to master.īut what makes Guilty Gear Strive stand out is its online mode. Unfortunately, however, it’s just a movie with no actual gameplay. It has two robust tutorials and training modes, an arcade mode that ends with a two-on-one boss encounter with a friendly AI (or a one-on-one ultra-hard boss battle if you’re good enough), and a story mode that is a decent offering for fans of the series. Guilty Gear Strive is more refined with its combat, presentation, and fully voiced stage music for every character – some of them are genuinely decent on their own, but all work nicely as stage music. The Xrd generation introduced us to the gorgeous 3D models on a 2D plane.
